Projects
Modulo
Managed the modulo project, a platform for teaching Computer Science in high schools and organized training programs for all Computer Science teachers in the Canton of Vaud.
CAS ESIS
Led the Computer Science and Society module for the CAS program in teaching Computer Science at the lower secondary level, including developing teaching materials and training teachers.
Designed various unplugged serious games for teaching Computer Science and digital citizenship, tailored to diverse audiences.
Play & LEARN
Utop'IA
Parcours EduNum
Engaged in the development of the Edunum online pathway, an introductory program in Digital Education and Computer Science for lower secondary students, supporting student learning and enabling teachers to track student progress.
Coordinated a comic book project on AI’s environmental challenges, including co-authoring the framework, recruiting an author-illustrator, managing a scientific committee, communications, and publisher relations.
Releasing in April 2025...
Contributed to writing the new teaching material <DÉ>CODAGE for digital education in primary schools
(Cycle 1 and 2) and supervised the review of all activities related to the social challenges of digital technology.